Weapon Crafting System

Started by Daniel Spain, Dec 09, 2024, 05:12 PM

weapon crafting for the first zone is in. copper can be acquired by barbarians when killing any enemy in the copper mine dungeon or any "copper-themed" enemy that appears within the entire forested region.
right now, the system acts as a currency system and not a skill-based system but there is a slight failure element added.
once you have all the copper you need simple type "cr" or "craft" in the town 1 workshop to see what you can craft and "cr <item>" or "craft <item>" to craft it. if successful it will produce the item in your inventory and if lucky (1% chance) it will create a runic item which has bonus abilities.

few things to remember...

only crafted weapons caqn have gems slotted in them to give you bonuses
if the gemstone is blessed by a cleric it will gain an additional support bonus
if the gemstone is infused by a mystic it will gain an additional magical bonus
a gemstone may only be blessed or infused, never both
extra crafted weapons can be smelted back into copper or sold to weapon shops for gold

if on the test server you can use the following commands to help play with the system...

!conjure copper - this command will conjure 1 copper to your inventory
!charge copper # - this command will set your copper to a new quantity (0-9999).
Dec 09, 2024, 05:12 PM