Crafting System

Started by Daniel Spain, Jan 01, 2025, 03:35 PM

an optional crafting system has been added to the game that while optional, provides great benefits for those who put in the time to work it up.
Crafting can only be done by the new classes in the game and the skills are as follows...


Monks are masterful woodworkers and can find wood in the wild which they can use to create wooden staves
which as a crafted weapon gains some abilities other weapons cannot possess.

Paladins can obtain metal ore when fighting some enemies and when smelted into ingots can be used to forge weapons which as a crafted weapon gains some abilities other weapons cannot possess.

Shamans can collect plants that grow in the wild in each of the 8 wilderness areas and those plants can be crushed into powder and used to brew special potions only available through this process and are far better than the ones that can be bought in the towns.

Evokers can acquire gem chips that can be combined into special gemstones that not only they can use to slot in their own gauntlet for enhanced magical effects from their weapon attacks, but can also be slotted into a crafted weapon to give that weapon a bonus physical property and if that gem is infused by a mystic with a spell, it will also gain a bonus magical property.

Stalkers can fish and prepare special foods that will give you special buffs that are only acquired through this process.

Mystics can infuse magical spells into crafted gems that once slotted into weapons, gives them a magical property when attacking with the weapon.
Jan 01, 2025, 03:35 PM