1.0 Mystic

Started by Daniel Spain, Jan 03, 2025, 08:25 PM

Version 1.0 Mystic Info
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The mystic is a new class that can wear only cloth armor, and cannot equip any melee weapon or perform any type of physical attack whatsoever but they possess an innate ability to understand and control any type of spell, regardless of class and using magical rods that they have equipped instead of a weapon they can channel a single target combat spell through each of the rods each round at 75% efficiency giving them the ability to cast two spells each round or they can channel a single area-effect combat spell through both of the rods at 40% efficiency.

Mystics also can infuse any magical spell from their spellbook onto a crafted gemstone adding to its current physical property and adding a magical effect as well based on the type of spell infused and the type of target gem.

They also have the following skills.

Pulse, arcane energy pulses from your body every 15 seconds reducing the mana of all spells by 50% and reducing cast times by 5 seconds

Radiate, fire radiates from your body increasing the efficiency of your area-effect combat spells from 40% to 50% but reducing single target combat efficiency to 50%

Chill, a wave of freezing wind surrounds you and prevents any enemy in the room from fleeing, but reduces your area-effect combat spell efficiency from 40% to 20%
Jan 03, 2025, 08:25 PM